A series of events in Manchester focusing on the craft behind design of all kinds.
Nick Hurley is an award-winning Designer who has been working in digital for over ten years. His work has been featured at TEDx, Barcelona’s Sonar Festival, and the V&A Museum. Working with Policy Makers, Human Rights Lawyers and Activists his projects have taken him from the most remote mountaintops of the Nepalese Himalayas, to the cash-strapped yet vital Jamaican Human Rights Council, to the dusty corridors of power in the Houses of Parliament. He cares deeply about using technology, design thinking, and informed activism to solve wicked problems and improve people’s lives.
In an increasingly interconnected world, society is facing new challenges that come faster and hit harder than ever before. Our attention span is shot. Our empathy exhausted. And our selflessness eroded.
Those of us privileged enough to afford time to reflect feel the overwhelming sense of creeping dystopia—while others are ravaged, wrung out and left to die on the streets by the unforgiving march of globalisation. What can we do to avoid our seemingly inevitable Orwellian destruction? Are these the end of days, or can we reframe the problems as opportunities? The future is ours to craft, the only question is: will we design a utopia or dystopia?
Rita is a Peruvian woman holding a problem-solving brain, fresh sharpies and kick-ass group dynamic techniques. She is currently a designer at Common Good, where she actively designs our culture and work only with clients who align to their values.
Before diving into design as a full-time practice, she spent 7 years of her life in Dubai and Barcelona’s digital ad-land. She’s gone from pitching integrated campaigns to asking How Might We.
During this talk, you will learn about what’s been historically taught to ‘leaders’ about designing culture… and then you’ll be asked to unlearn it, and be open to insights from several team experiments Rita has run in accelerators, start-ups and innovation schools like Hyper Island. Rita will add stories and learnings from her experience at Common Good, where culture design is being implemented and baked into process and operations daily. The vision being that in the future, work will all be about making people happier and more productive – regardless of where you sit in the business.
Umesh Pandya is a designer passionate about helping organisations make inclusive digital products. His current focus is on using the internet of things, to make our cities inclusive to all.
He Co-Founded Wayfindr, a pioneering tech for good, google.org backed, not-for-profit, who’s mission it is to empower millions of vision impaired people to navigate the world independently. Wayfindr publishes a free to use, Open Standard, that guides venue owners in using indoor navigation services to improve the wayfinding experience for all their customers, including vision impaired people. Previous to this role, Umesh was a senior member of staff at digital product studio ustwo. Alongside leading client projects in the FinTech sector, he founded the Invent Time programme at ustwo, that focused on using current and emerging technologies for good. Umesh holds an MA in Communication Design from Central Saint Martins and is a fellow of the Royal Society of Arts.
Of the estimated two million people living with sight loss in the UK, almost half say they would like to leave their home more often. Wayfindr is a pioneering tech for good, not-for-profit on a mission to empower vision impaired people to navigate the world independently.
Umesh Pandya, Co-Founder, of Wayfindr, will take you on a three-year journey of continual learning from initial prototypes, through pilot projects in London and Sydney, to the release of the world’s first Open Standard for audio wayfinding.
Our commitment to a welcoming environment
This is a record of what we want to achieve with Craft and how we are going to uphold our values.